× **Richard Whitelock** **Current Status** **Portfolios**
  • Game Art
  • Prototypes & Tech
  • Photography
  • Painting
  • **Profile** **Projects**
  • Flock
  • Quiet as a Stone
  • AllSky
  • Frozen Synapse 2
  • Frozen Cortex
  • **Articles** **Project History**
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    !!! **Richard Whitelock**
    ![](content/contenticon_rpgw_avatar_redbluepaint_square_256.png)
    - Games artist in the UK with over two decades experience in game development, technical art, environments, lighting & FX. I love making atmospheric and evocative worlds. - Social : [bluesky](https://bsky.app/profile/rpgwhitelock.bsky.social) - [instagram(games & art)](http://www.instagram.com/distantlantern) - [instagram(photo)](http://www.instagram.com/rpgwhitelock) - Contact : richardwhitelock@gmail.com

    !!! **Current Status** - I am currently looking for new opportunities and also working on some promising game prototypes. I hope to be able to share more in the near future.
    - I had a wonderful time working as a part of the art team on [Flock](https://store.steampowered.com/app/1472930/Flock/). I handled technical art, lighting, materials and FX. One of my aims was to help create an atmospheric and beautiful world that also stays true to Richard Hogg’s fantastic designs. I hope to write about my work on this at some point soon.
    Developed with Hollow Ponds, Richard Hogg and published by Annapurna Interactive on PC, Xbox and Playstation platforms in 2024.
    - I studied Japanese for six months in Tokyo and Kyoto over 2023-24. I spent a lot of my free time there practicing [photography](./articles/photography/index.html). 東京と京都ですばらしい時間を過ごしました。懐かしく思い出します。将来もっと日本語と写真を撮ることを勉強して上達したいです。

    !!! **Portfolios**
    Full version download (~4min) : [480p]("./showreels/rpgwhitelock_Showreel2020_full_480p.mp4") - [720p]("./showreels/rpgwhitelock_Showreel2020_full_720p.mp4") - [1080p]("./showreels/rpgwhitelock_Showreel2020_full_1080p.mp4") - [YouTube]("https://youtu.be/4ba_BzJBeXY")
    - [Game Art](./articles/portfolio/index.html) Completed project art work. Large studio, indie studio & self developed titles. - [Game Prototypes & Tech](./articles/prototypes/index.html) Procedural assets, visual concepts, game prototypes, experiments & commisioned concept work. - [Photography](./articles/photography/index.html) Personal photography projects, portraits, game events & experimental 3D photography. - [Painting](./articles/art/index.html) Art studies, portraits, life drawing, still life, landscapes & concept art.

    !!! **Profile** - Videogame industry professional of two decades+ experience (2000-present). - Artistic & technical background. Focus on art direction, lighting, visual fx, technical art, environments & concept art. - Experienced with Unity, Unreal, Godot, Blender, 3ds Max, Maya, Houdini, and Photoshop. Extensive long-term experience with various technical and creative software, tools, internal and commercial game engines, coding and scripting languages, and operating systems. - I maintain a 'constant learning' mindset, focusing on problem-solving, researching both new and old techniques, discovering new software solutions, and reducing creative friction. - Passionately interested in the still & moving image, art, photography, animation, virtual worlds, videogame development and creative technology. - Looking for enthusiastic, collaborative & creative working environments. - 22+ released titles/SKUs across all major platforms. - Studied at National Centre for Computer Animation (NCCA), Bournemouth University.

    !!! **Projects**


    Flock

    A multiplayer co-op game about the joy of flight & charming adorable creatures.


    Quiet as a Stone

    A countryside exploration game for casual creators on PC & Mac.
    Available on Steam & Itch.io.


    AllSky

    A skybox asset pack available on the Unity Asset Store.


    The Art of Frozen Synapse 2.

    A game of tactics and strategy in a vast procedurally generated city.


    The Art of Frozen Cortex.

    A simultaneous-turn-based tactical futuresport.


    !!! **Articles** - [Art of Frozen Synapse 2](articles/frozensynapse2/index.html) - [Art of Frozen Cortex](articles/frozencortex/index.html) - "Making of Frozen Synapse 2", Edge Magazine, Issue #331. - ["Floating Islands", Kotaku.com.](https://kotaku.com/quiet-as-a-stone-is-a-game-about-exploring-floating-isl-1830724352) - ["Fleeting Moments", Kotaku.co.uk.](https://web.archive.org/web/20200907173840/http://www.kotaku.co.uk/2018/05/15/quiet-as-a-stone-is-about-capturing-fleeting-moments) - ["Diorama 'em up", RockPaperShotgun.](https://www.rockpapershotgun.com/2018/12/04/quiet-as-a-stone-diorama-game/) - ["Frozen Cortex : Art from Concept to Completion.", Game Developer](https://www.gamedeveloper.com/art/frozen-cortex-art-from-concept-to-completion-) - ["Seeking the Dangerous Sublime", interview with Rainer Sigl, Videogame Tourism.](https://videogametourism.at/content/seeking-dangerous-sublime-interview-richard-whitelock-wylde-abyss) - ["History of Low-Poly Art", interview with Tim Schneider, Kill Screen.](https://killscreen.com/articles/poly-generational/) - [Subjective Chemistry](articles/subjective_chemistry/index.html)

    !!! **Project History** - **Flock** : PC/PS4/PS5/XboxOne/XboxSeries: Hollow Ponds & Annapurna Interactive : 2024 - **Forgotten Sea** : PC/Xbox : BetaJester : 2020 - **Quiet as a Stone** : PC/Mac : Self. Distant Lantern Studios : 2018 - **Frozen Synapse 2** : PC/Mac/Linux : Mode 7 Games : 2018 - **Frozen Cortex** : PC/Mac/Linux : Mode 7 Games : 2016 - **AllSky** : Unity Asset Store : Self : 2013 - **Sniper Elite 2** : PC/Xbox360/PS3 Rebellion : 2012 - **NeverDead** : Xbox360/PS3 : Konami : 2012 - **Frozen Synapse** : PC/iPhone/Android/iPad/Mac/Linux : Mode 7 Games : 2011 - **Aliens vs Predator Expansion Pack "Swarm"** : PS3/Xbox360/Win : Sega : 2010 - **Aliens vs Predator Expansion Pack "Bug Hunt"** : PS3/Xbox360/Win : Sega : 2010 - **Aliens vs Predator** : PS3/Xbox360/Win : Sega : 2010 - **Rogue Warrior** : PS3/Xbox360/Win : Bethesda Softworks : 2009 - **Shellshock 2 - Blood Trails** : PS3/Xbox360/Win : Eidos Interactive : 2009 - **Aliens vs Predator - Requiem** : PSP : Sierra Entertainment : 2007 - **Star Wars Battlefront - Renegade Squadron** : PSP : LucasArts : 2007 - **Delta Force: Black Hawk Down - Team Sabre** : PlayStation2/Win : GSP ltd : 2006 - **Gun Showdown** : PSP : Activision : 2006 - **Miami Vice - The Game** : PSP : Vivendi Games/Sierra Entertainment : 2006 - **Rogue Trooper** : PlayStation 2/Xbox/Win/Wii : Eidos Interactive : 2006 - **Sniper Elite** : PlayStation 2/Xbox/Win/Wii : MC2 France : 2005 - **Judge Dredd - Dredd vs Death** : Playstation 2/Xbox/Gamecube/Win : Sierra Ent : 2003 - **Gunfighter II - Revenge of Jesse James** : Playstation 2 : Ubisoft : 2003 - **Endgame** : Playstation 2 : Eidos Interactive : 2002 - **Whitewash** : Animated short film (dir. Dean Koonjul) : 1999