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Portfolio 
Quiet as a Stone 
 
 
  
720p  - Youtube 
 
Developer : Self 
 
Website : Quiet as a Stone  
 
Engine : Unity
 
Tools : Blender. Agisoft Photoscan, Adobe Photoshop.
 
Position :  Developer, Artist, Musician  :
        Sole developer of an atmospheric vignette creator & photography game.
 
        Designer, artist, writer, coder, technical artist, audio, musician & promotional material creator.
 
        Utilised photogrammetry techniques to create many in-game assets.
 
        Wrote generative text using Tracery.
 
        Featured in EGX Leftfield Selection 2015 & Feral Vector Selection 2018.    
Quiet as a Stone - Screenshots 
     
     
 
     
     
 
     
 
     
 
Quiet as a Stone  
 
 
 
 
 
 
 
 
 
Quiet as a Stone - Videos 
VIDEO 
 
VIDEO 
 
VIDEO 
 
VIDEO 
 
Frozen Synapse 2 
 
 
  
720p  - 1080p  - Youtube 
 
Developer : Mode 7 Games 
 
Website : Frozen Synapse 2  
 
Engine : Torque 3D
 
Tools : Blender. Adobe Photoshop. Sublime Text.
 
Position : Lead Artist  :
    Developed interactive 3D visual concept in Unity.
 
    Created & edited assets.
 
    Worked with designers on crafting visuals to meet both aesthetic & design requirements.
 
    Implemented materials via scripting.
 
    Created particles and other special fx.
 
    Worked with coders on designing shaders, post effects & procedural generation technology.
 
    Created in game cutscenes, character avatars, promotional & marketing materials.    
Frozen Synapse 2 - Videos 
VIDEO   
VIDEO  
Frozen Synapse 2 - Screenshots 
Made in under a month. The interactive Unity 3D concept for Frozen Synapse 2.  
One of the test weapon FX made in Unity.  
The first released Frozen Synapse 2 screenshot from Torque3D.  
Rebalanced for tactical clarity.  
Early in-game iteration of a darker, grim city. Little consideration for factions, city distrcits and all the layers of gameplay relevant information at this stage.  
An early implementation of Markov Geist with rudinmentary faction building tinting.  
Markov Geist in game with a tactical layer active.  
Frozen Synapse 2 - Avatars 
AllSky 
 
Developer : Self 
 
Website : AllSky  
 
Engine : Unity
    Allsky is a top-selling & highly rated Unity Asset Store pack of 220+ skyboxes.
 
    Wrote pipeline in Python to manage hundreds of automated renders.
 
    Composited, cleaned up and graded hundreds of skyboxes.
 
    Painted many skies by hand in different styles.
 
    Setup example lighting scenes for every sky.    
AllSky - Video 
VIDEO   
AllSky - Screenshots 
Forgotten Sea 
 
Developer : BetaJester 
 
Website : Forgotten Sea  
 
Engine : Unity
 
Tools : Blender. Adobe Photoshop. Unity.
 
Position : Technical Artist  :
    Short contract for prototype art pass.
 
    Technical Artwork. Shader creation & editing. Mesh processing. Optimisation.
 
    Environment & vegetation object setup. Material editing and creation.
 
    Environment lighting.
 
    Sky setup and sea integration.    
 
 
 
 
Frozen Cortex 
 
 
  
720p  - 1080p  - YouTube 
 
Developer : Mode 7 Games 
 
Website : Frozen Cortex  
 
Engine : Torque 3D
 
Tools : Blender. Adobe Photoshop. Quixel dDo. World Machine 2. Sublime Text. 
 
Position : Lead Artist  :
        Concept artwork & visual development.
 
        Created assets for characters, environments, character avatars, cutscenes, UI & visual fx.
 
        Iterated on workflow for a visually ambitious game by a small team.
 
        Set up character rig for freelance animators.
 
        Promotional imagery for videos, online stores and exhibitions.    
Frozen Cortex - Videos 
VIDEO   
VIDEO  
 
Frozen Cortex - Characters 
 
 
Frozen Cortex - Character Avatars 
Frozen Cortex - Stadium Environments 
 
Frozen Cortex - Cutscenes 
Frozen Cortex - Skyboxes 
 
Old Studio Work 
Aliens vs Predator (2010) 
 
 
  
720p  - 1080p  - Youtube 
 
Developer : Rebellion Developments 
 
Website : Aliens vs Predator  
 
Engine : Rebellion's Internal Engine
 
Tools : 3D Studio Max, Photoshop, Internal Tools
 
Position : Senior Lighting & FX Artist  :
        Lighting & FX for succesful pitches and prototypes.
 
        Lighting and FX for in-game environments and cutscenes
 
        Promotional Artwork for web, print and trade shows.    
Early character / environment lighting and FX tests.  
In-game screenshot. Environment lighting & FX  
In-game screenshot. Environment lighting & FX  
In-game environment lighting and special fx.   
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Lighting, rendering and compositing.  
In-game screenshot. Environment lighting & FX  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Setup, lighting, rendering and compositing.  
In-game screenshot. Environment lighting & FX  
Promotional image. Setup, lighting, rendering and compositing.  
In-game screenshot. Environment lighting & FX  
In-game screenshot. Environment lighting & FX  
In-game screenshot. Environment lighting & FX  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional image. Setup, lighting, rendering and compositing.  
Promotional images. Setup, lighting, rendering and compositing.  
T-Game 
Unreal Engine 3. Environment lighting, skybox & vista.  
Unreal Engine 3. Environment lighting, skybox & vista.  
Unreal Engine 3. Environment lighting, skybox & vista.  
Unreal Engine 3. Environment lighting, skybox & vista.  
NeverDead (2011) 
 
Promotional images. Setup, lighting, rendering and compositing.  
Rogue Warrior 
Environment lighting and FX.  
Environment lighting and FX.  
Frozen Synapse 
 
 
 
Cutscene renders.  Asset creation, lighting, fx and compositing  
In-game character avatar asset creation  
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